标题: Matebook Pro (HAD-W32) 鸿蒙6.1.117 SP78的vulkaninfo信息
时间: 13小时前发布,13小时前修改
有人想看所以我贴一下:
==========
VULKANINFO
==========
Vulkan Instance Version: 1.3.275
Instance Extensions: count = 13
===============================
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_swapchain_colorspace : extension revision 4
VK_KHR_device_group_creation : extension revision 1
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_portability_enumeration : extension revision 1
VK_KHR_surface : extension revision 25
VK_LUNARG_direct_driver_loading : extension revision 1
VK_OHOS_surface : extension revision 1
Layers: count = 1
=================
VK_LAYER_OHOS_surface (Vulkan Swapchain) Vulkan version 1.3.231, layer version 1:
Layer Extensions: count = 4
VK_EXT_swapchain_colorspace : extension revision 4
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_OHOS_surface : extension revision 1
Devices: count = 1
GPU id = 0 (Maleoon 916)
Layer-Device Extensions: count = 3
VK_EXT_hdr_metadata : extension revision 2
VK_KHR_incremental_present : extension revision 2
VK_KHR_swapchain : extension revision 70
Device Groups:
==============
Group 0:
Properties:
physicalDevices: count = 1
Maleoon 916 (ID: 0)
subsetAllocation = 0
Present Capabilities:
Maleoon 916 (ID: 0):
Can present images from the following devices: count = 1
Maleoon 916 (ID: 0)
Present modes: count = 1
DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 1.2.275 (4202771)
driverVersion = 0.360.1597 (2148959805)
vendorID = 0x19e5
deviceID = 0x10011000
deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
deviceName = Maleoon 916
pipelineCacheUUID = 4030b013-3aad-b7d2-1619-a86c79a53f4a
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 8192
maxImageDimension2D = 8192
maxImageDimension3D = 2048
maxImageDimensionCube = 8192
maxImageArrayLayers = 2048
maxTexelBufferElements = 268435456
maxUniformBufferRange = 65536
maxStorageBufferRange = 1073741824
maxPushConstantsSize = 256
maxMemoryAllocationCount = 16384
maxSamplerAllocationCount = 8388608
bufferImageGranularity = 0x00001000
sparseAddressSpaceSize = 0x80000000
maxBoundDescriptorSets = 6
maxPerStageDescriptorSamplers = 500000
maxPerStageDescriptorUniformBuffers = 500000
maxPerStageDescriptorStorageBuffers = 500000
maxPerStageDescriptorSampledImages = 500000
maxPerStageDescriptorStorageImages = 500000
maxPerStageDescriptorInputAttachments = 8
maxPerStageResources = 2000016
maxDescriptorSetSamplers = 500000
maxDescriptorSetUniformBuffers = 500000
maxDescriptorSetUniformBuffersDynamic = 8
maxDescriptorSetStorageBuffers = 500000
maxDescriptorSetStorageBuffersDynamic = 4
maxDescriptorSetSampledImages = 500000
maxDescriptorSetStorageImages = 500000
maxDescriptorSetInputAttachments = 8
maxVertexInputAttributes = 16
maxVertexInputBindings = 16
maxVertexInputAttributeOffset = 2047
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 120
maxTessellationControlTotalOutputComponents = 4096
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 32
maxGeometryInputComponents = 128
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 256
maxGeometryTotalOutputComponents = 1024
maxFragmentInputComponents = 128
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 1
maxFragmentCombinedOutputResources = 500000
maxComputeSharedMemorySize = 32768
maxComputeWorkGroupCount: count = 3
65535
65535
65535
maxComputeWorkGroupInvocations = 512
maxComputeWorkGroupSize: count = 3
512
512
512
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 6
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 14
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
8192
8192
viewportBoundsRange: count = 2
-16384
16383
viewportSubPixelBits = 0
minMemoryMapAlignment = 64
minTexelBufferOffsetAlignment = 0x00000100
minUniformBufferOffsetAlignment = 0x00000010
minStorageBufferOffsetAlignment = 0x00000100
minTexelOffset = -8
maxTexelOffset = 7
minTexelGatherOffset = -8
maxTexelGatherOffset = 7
minInterpolationOffset = -0.5
maxInterpolationOffset = 0.4375
subPixelInterpolationOffsetBits = 4
maxFramebufferWidth = 8192
maxFramebufferHeight = 8192
maxFramebufferLayers = 256
framebufferColorSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
framebufferDepthSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
framebufferStencilSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
framebufferNoAttachmentsSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
sampledImageIntegerSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
sampledImageDepthSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
sampledImageStencilSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
storageImageSampleCounts: count = 1
SAMPLE_COUNT_1_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 156.25
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 2
pointSizeRange: count = 2
1
1024
lineWidthRange: count = 2
1
4095.94
pointSizeGranularity = 0.125
lineWidthGranularity = 0.125
strictLines = true
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000200
optimalBufferCopyRowPitchAlignment = 0x00000200
nonCoherentAtomSize = 0x00000040
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = true
residencyStandard2DMultisampleBlockShape = true
residencyStandard3DBlockShape = false
residencyAlignedMipSize = false
residencyNonResidentStrict = false
VkPhysicalDeviceFragmentShadingRatePropertiesKHR:
-------------------------------------------------
minFragmentShadingRateAttachmentTexelSize:
width = 8
height = 8
maxFragmentShadingRateAttachmentTexelSize:
width = 32
height = 32
maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1
primitiveFragmentShadingRateWithMultipleViewports = false
layeredShadingRateAttachments = true
fragmentShadingRateNonTrivialCombinerOps = true
maxFragmentSize:
width = 4
height = 4
maxFragmentSizeAspectRatio = 2
maxFragmentShadingRateCoverageSamples = 16
maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_4_BIT
fragmentShadingRateWithShaderDepthStencilWrites = true
fragmentShadingRateWithSampleMask = true
fragmentShadingRateWithShaderSampleMask = true
fragmentShadingRateWithConservativeRasterization = false
fragmentShadingRateWithFragmentShaderInterlock = false
fragmentShadingRateWithCustomSampleLocations = true
fragmentShadingRateStrictMultiplyCombiner = true
VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
------------------------------------------------
maxInlineUniformBlockSize = 65536
maxPerStageDescriptorInlineUniformBlocks = 64
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 64
maxDescriptorSetInlineUniformBlocks = 64
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 64
VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = true
VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
sampleLocationSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
maxSampleLocationGridSize:
width = 1
height = 1
sampleLocationCoordinateRange: count = 2
0
0.9375
sampleLocationSubPixelBits = 4
variableSampleLocations = true
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 1
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0x10000000
maxTransformFeedbackStreamDataSize = 512
maxTransformFeedbackBufferDataSize = 512
maxTransformFeedbackBufferDataStride = 512
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = false
transformFeedbackRasterizationStreamSelect = false
transformFeedbackDraw = false
VkPhysicalDeviceVulkan11Properties:
-----------------------------------
deviceUUID = 00010203-0405-0607-0809-0a0b0c0d0e0f
driverUUID = 01000000-0000-0000-0000-000000000000
deviceNodeMask = 0
deviceLUIDValid = false
subgroupSize = 64
subgroupSupportedStages: count = 1
SHADER_STAGE_COMPUTE_BIT
subgroupSupportedOperations: count = 8
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
subgroupQuadOperationsInAllStages = false
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
maxMultiviewViewCount = 6
maxMultiviewInstanceIndex = 4294967295
protectedNoFault = false
maxPerSetDescriptors = 500000
maxMemoryAllocationSize = 0x40000000
VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_ARM_PROPRIETARY
driverName = Maleoon 916
driverInfo = B301
conformanceVersion:
major = 1
minor = 2
subminor = 3
patch = 2
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = false
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = true
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = false
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = false
shaderRoundingModeRTZFloat64 = false
maxUpdateAfterBindDescriptorsInAllPools = 4294967295
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 500000
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 500000
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 500000
maxPerStageDescriptorUpdateAfterBindSampledImages = 500000
maxPerStageDescriptorUpdateAfterBindStorageImages = 500000
maxPerStageDescriptorUpdateAfterBindInputAttachments = 8
maxPerStageUpdateAfterBindResources = 2000016
maxDescriptorSetUpdateAfterBindSamplers = 500000
maxDescriptorSetUpdateAfterBindUniformBuffers = 500000
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
maxDescriptorSetUpdateAfterBindStorageBuffers = 500000
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 4
maxDescriptorSetUpdateAfterBindSampledImages = 500000
maxDescriptorSetUpdateAfterBindStorageImages = 500000
maxDescriptorSetUpdateAfterBindInputAttachments = 8
supportedDepthResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
supportedStencilResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
independentResolveNone = false
independentResolve = false
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
maxTimelineSemaphoreValueDifference = 18446744073709551615
framebufferIntegerColorSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
Device Extensions: count = 68
VK_EXT_astc_decode_mode : extension revision 1
VK_EXT_conditional_rendering : extension revision 2
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_descriptor_indexing : extension revision 2
VK_EXT_global_priority : extension revision 2
VK_EXT_global_priority_query : extension revision 1
VK_EXT_hdr_metadata : extension revision 2
VK_EXT_host_query_reset : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_queue_family_foreign : extension revision 1
VK_EXT_sample_locations : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 2
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_texture_compression_astc_hdr : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_HUAWEI_performance_query : extension revision 1
VK_HUAWEI_subpass_shading : extension revision 3
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 4
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_fence_fd : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_external_semaphore_fd : extension revision 1
VK_KHR_fragment_shading_rate : extension revision 2
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_incremental_present : extension revision 2
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_multiview : extension revision 1
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
VK_KHR_sampler_ycbcr_conversion : extension revision 14
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_clock : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_synchronization2 : extension revision 1
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_vulkan_memory_model : extension revision 3
VK_OHOS_external_memory : extension revision 1
VK_OHOS_native_buffer : extension revision 1
VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 2
queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_PROTECTED_BIT
timestampValidBits = 64
present support = false
VkQueueFamilyGlobalPriorityPropertiesEXT:
-----------------------------------------
priorityCount = 4
priorities: count = 4
QUEUE_GLOBAL_PRIORITY_LOW
QUEUE_GLOBAL_PRIORITY_MEDIUM
QUEUE_GLOBAL_PRIORITY_HIGH
QUEUE_GLOBAL_PRIORITY_REALTIME
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
memoryHeaps[0]:
size = 33093791744 (0x7b48b3000) (30.82 GiB)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryHeaps[1]:
size = 671088640 (0x28000000) (640.00 MiB)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 5
memoryTypes[0]:
heapIndex = 0
propertyFlags = 0x0007: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(non-transient)
IMAGE_TILING_LINEAR:
color images
(non-transient)
memoryTypes[1]:
heapIndex = 0
propertyFlags = 0x000b: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(non-transient)
IMAGE_TILING_LINEAR:
color images
(non-transient)
memoryTypes[2]:
heapIndex = 0
propertyFlags = 0x0007: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
memoryTypes[3]:
heapIndex = 0
propertyFlags = 0x0011: count = 2
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(transient only)
IMAGE_TILING_LINEAR:
None
memoryTypes[4]:
heapIndex = 1
propertyFlags = 0x0021: count = 2
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_PROTECTED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = false
logicOp = false
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = true
wideLines = true
largePoints = true
alphaToOne = true
multiViewport = false
samplerAnisotropy = true
textureCompressionETC2 = true
textureCompressionASTC_LDR = true
textureCompressionBC = false
occlusionQueryPrecise = true
pipelineStatisticsQuery = false
vertexPipelineStoresAndAtomics = false
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = false
shaderStorageImageReadWithoutFormat = true
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = true
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = true
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = false
shaderInt64 = false
shaderInt16 = true
shaderResourceResidency = true
shaderResourceMinLod = false
sparseBinding = true
sparseResidencyBuffer = true
sparseResidencyImage2D = true
sparseResidencyImage3D = true
sparseResidency2Samples = true
sparseResidency4Samples = true
sparseResidency8Samples = false
sparseResidency16Samples = false
sparseResidencyAliased = true
variableMultisampleRate = false
inheritedQueries = false
VkPhysicalDeviceASTCDecodeFeaturesEXT:
--------------------------------------
decodeModeSharedExponent = true
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = false
VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true
VkPhysicalDeviceFragmentShadingRateFeaturesKHR:
-----------------------------------------------
pipelineFragmentShadingRate = true
primitiveFragmentShadingRate = false
attachmentFragmentShadingRate = true
VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT:
-----------------------------------------------
globalPriorityQuery = true
VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true
VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
----------------------------------------------
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
primitiveTopologyListRestart = true
primitiveTopologyPatchListRestart = false
VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true
VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
shaderSubgroupClock = true
shaderDeviceClock = true
VkPhysicalDeviceSynchronization2FeaturesKHR:
--------------------------------------------
synchronization2 = true
VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT:
-----------------------------------------------------
textureCompressionASTC_HDR = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = false
VkPhysicalDeviceVulkan11Features:
---------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = true
multiview = true
multiviewGeometryShader = false
multiviewTessellationShader = false
variablePointersStorageBuffer = true
variablePointers = true
protectedMemory = true
samplerYcbcrConversion = true
shaderDrawParameters = true
VkPhysicalDeviceVulkan12Features:
---------------------------------
samplerMirrorClampToEdge = true
drawIndirectCount = true
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
shaderBufferInt64Atomics = false
shaderSharedInt64Atomics = false
shaderFloat16 = true
shaderInt8 = true
descriptorIndexing = true
shaderInputAttachmentArrayDynamicIndexing = false
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = false
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
samplerFilterMinmax = true
scalarBlockLayout = true
imagelessFramebuffer = true
uniformBufferStandardLayout = true
shaderSubgroupExtendedTypes = true
separateDepthStencilLayouts = true
hostQueryReset = true
timelineSemaphore = true
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = false
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
shaderOutputViewportIndex = false
shaderOutputLayer = false
subgroupBroadcastDynamicId = true
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